perspective
- why is it so important to draw the interior edges of a cube accurately? (the edges that we can’t see)
- how do we control the strength of the perspective? (FOV)
- how do we draw correct perspective for vanishing points that travel far beyond the edges of our page?
- what is the perspective of our real life vision?
- how do we go about drawing fish eye perspective?
cont.
- how can we tell where the vanishing points on a cube are supposed to go?
- how can we tell if edges on a cube have the correct length?
- why is it not recommended to use real vanishing points & vanishing lines to draw cubes when we’re familiar with the concept?
- how does having vanishing points within or outside the canvas influence the perspective?
- how does our vision cone interact when we’re looking up or down at an object?
cont.
- what does a white object reflect in terms of RGB?
- what does the lines we draw when freehanding cubes represent?
- how can we tell if any edge length on the cube is correct or not?
- why might we draw a pair of edges on the human figure?