main topic this week - rotation
- 2 main commonly seen scenarios
- 1 - rotation on the same surface
- 2 - objects randomly rotated in the air, not on the same surface
rotation on same surface
- should be capable of drawing the below atm
- however be aware that in real life, most furniture will not follow perspective lines like this (be perfectly lined up with each other + any other human figures in the scene)

this is a more natural way of placing objects

common mistakes when drawing object C

how to place objects of different rotations on the same surface
